Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
40
 
Big Guns
92
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Light Step
Nerves of Steel
Ninja
No Weaknesses
Rad Absorption
Robotics Expert
Silent Running
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 9 LK 5
Small Guns, Repair, and Sneak
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Level 2
Small Guns +20 (70)
Lady Killer/Black Widow
Level 3
Small Guns +20 (95)
Gun Nut
Level 4
Repair +20 (75)
Educated
Level 5
Sneak +3 (53), Repair +20 (95)
Intense Training (PE)
Level 6
Sneak +23 (76)
Bloody Mess
Level 7
Sneak +19 (95), Lockpick +4 (35)
Toughness
Level 8
Lockpick +15 (50), Science +8 (43)
Strong Back
Level 9
Lockpick +16 (66), Science +7 (50)
Commando
Level 10
Lockpick +23 (89)
Finesse
Level 11
Lockpick +6 (95), Science +17 (67)
Entomologist
Level 12
Science +23 (90)
Silent Running
Level 13
Speech +18 (37), Science +5 (95)
Life Giver
Level 14
Speech +23 (60)
Light Step
Level 15
Medicine +23 (58)
Adamantium Skeleton
Level 16
Speech +20 (80), Medicine +3 (61)
Action Boy/Girl
Level 17
Speech +15 (95), Medicine +8 (84)
Tag! (Medicine)
Level 18
Energy Weapons +4 (35), Explosives +4 (35), Barter +1 (20), Medicine +11 (95), Big Guns +3 (30)
Better Criticals
Level 19
Energy Weapons +20 (65), Explosives +3 (38)
Cyborg
Level 20
Energy Weapons +20 (85), Explosives +3 (41)
Grim Reaper's Sprint
Level 21
Melee Weapons +23 (50)
Concentrated Fire
Level 22
Explosives +3 (44), Melee Weapons +20 (70)
Fast Metabolism
Level 23
Energy Weapons +2 (87), Explosives +11 (55), Melee Weapons +10 (80)
Ninja
Level 24
Energy Weapons +8 (95), Melee Weapons +15 (95)
No Weaknesses
Level 25
Explosives +20 (75), Barter +3 (29)
Robotics Expert
Level 26
Small Guns +2 (97), Explosives +20 (95), Barter +1 (30)
Nerves of Steel
Level 27
Small Guns +3 (100), Lockpick +5 (100), Repair +5 (100), Science +5 (100), Melee Weapons +5 (100)
Warmonger
Level 28
Energy Weapons +5 (100), Explosives +5 (100), Medicine +5 (100), Big Guns +8 (40)
Intense Training (EN)
Level 29
Big Guns +23 (63)
Rad Absorption
Level 30
Big Guns +23 (92)
Almost Perfect
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