Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
6
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
14
 
Big Guns
31
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
18
 
Melee Weapons
16
 
Repair
33
 
Science
18
 
Small Guns
18
 
Sneak
18
 
Speech
14
 
Unarmed
16
 
Level 1
ST 5 PE 7 EN 5 CH 4 IN 6 AG 6 LK 7
Big Guns, Explosives, and Repair
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