Strength
5
 
Perception
6
 
Endurance
10
 
Charisma
1
 
Intelligence
4
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
330
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
9
 
Big Guns
27
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
45
 
Medicine
15
 
Melee Weapons
17
 
Repair
20
 
Science
40
 
Small Guns
50
 
Sneak
19
 
Speech
9
 
Unarmed
27
 
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 10 CH 1 IN 4 AG 6 LK 8
Small Guns, Lockpick, and Science
Level 2
Small Guns +7 (41), Lockpick +2 (36), Repair +4 (19), Science +1 (31)
Intense Training (LK)
Level 3
Small Guns +4 (45), Lockpick +4 (40), Repair +1 (20), Science +5 (36)
Intense Training (LK)
Level 4
Small Guns +5 (50), Lockpick +5 (45), Science +4 (40)
Educated
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