Strength
10
 
Perception
1
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
24
 
Big Guns
24
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
9
 
Medicine
27
 
Melee Weapons
27
 
Repair
27
 
Science
27
 
Small Guns
21
 
Sneak
21
 
Speech
9
 
Unarmed
9
 
Level 1
ST 10 PE 1 EN 1 CH 1 IN 10 AG 7 LK 10
Barter, Big Guns, and Energy Weapons
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