Strength
7
 
Perception
4
 
Endurance
8
 
Charisma
7
 
Intelligence
8
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
19
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
21
 
Melee Weapons
19
 
Repair
36
 
Science
36
 
Small Guns
7
 
Sneak
7
 
Speech
19
 
Unarmed
21
 
Level 1
ST 7 PE 4 EN 8 CH 7 IN 8 AG 1 LK 5
Science, Repair, and Lockpick
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