Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
17
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
44
 
Melee Weapons
15
 
Repair
35
 
Science
30
 
Small Guns
35
 
Sneak
25
 
Speech
17
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 6 CH 6 IN 7 AG 6 LK 5
Small Guns, Medicine, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +1 (35), Lockpick +10 (25), Science +6 (25)
Intense Training (AG)
Level 3
Sneak +6 (25), Lockpick +5 (30), Repair +1 (35), Science +5 (30)
Intense Training (LK)
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