Strength
3
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
6
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
15
 
Big Guns
45
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
46
 
Melee Weapons
11
 
Repair
43
 
Science
17
 
Small Guns
55
 
Sneak
23
 
Speech
15
 
Unarmed
19
 
Gun Nut (2)
Swift Learner
Level 1
ST 3 PE 5 EN 7 CH 5 IN 6 AG 9 LK 5
Small Guns, Big Guns, and Medicine
Level 2
Small Guns +2 (45), Repair +8 (30), Big Guns +6 (40)
Gun Nut
Level 3
Small Guns +5 (50), Repair +1 (31), Medicine +5 (37), Big Guns +5 (45)
Swift Learner
Level 4
Repair +7 (43), Medicine +9 (46)
Gun Nut
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