Level 1
ST 7 PE 4 EN 5 CH 2 IN 9 AG 6 LK 7
Small Guns, Repair, and Medicine
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Level 2
Small Guns +5 (40), Repair +6 (47), Medicine +9 (50)
Lady Killer/Black Widow
Level 3
Repair +20 (67)
Intense Training (ST)
Level 4
Explosives +10 (28), Medicine +10 (60)
Educated
Level 5
Energy Weapons +5 (23), Big Guns +18 (36)
Comprehension
Level 6
Small Guns +9 (49), Science +14 (40)
Bloody Mess
Level 7
Energy Weapons +23 (46)
Toughness
Barkskin
Covert Ops
Xenotech Expert
Wired Reflexes
Pitt Fighter
Level 8
Repair +10 (77), Melee Weapons +13 (37)
Commando
Level 9
Sneak +23 (43)
Strong Back
Level 10
Sneak +23 (66)
Finesse
Level 11
Small Guns +12 (64), Repair +3 (80), Melee Weapons +8 (45)
Mysterious Stranger
Level 12
Explosives +23 (51)
Life Giver
Level 13
Small Guns +16 (80), Repair +7 (87)
Sniper
Level 14
Energy Weapons +4 (50), Big Guns +19 (55)
Adamantium Skeleton
Level 15
Energy Weapons +10 (60), Big Guns +13 (68)
Fast Metabolism
Level 16
Repair +3 (90), Science +17 (60), Melee Weapons +3 (48)
Cyborg
Level 17
Sneak +20 (86), Small Guns +3 (83)
Tag! (Lockpick)
Level 18
Lockpick +19 (55), Medicine +4 (64)
Better Criticals
Level 19
Unarmed +23 (41)
Robotics Expert
Level 20
Explosives +9 (60), Big Guns +14 (82)
Action Boy/Girl
Level 21
Medicine +23 (87)
Silent Running
Level 22
Repair +10 (100), Medicine +3 (90), Big Guns +10 (92)
Entomologist
Level 23
Small Guns +12 (95), Melee Weapons +11 (59)
Pyromaniac
Level 24
Unarmed +19 (60), Big Guns +4 (96)
Grim Reaper's Sprint
Level 25
Energy Weapons +15 (85), Medicine +4 (94), Big Guns +4 (100)
Concentrated Fire
Level 26
Unarmed +10 (70), Melee Weapons +7 (66), Medicine +6 (100)
Nerves of Steel
Level 27
Energy Weapons +14 (99), Lockpick +9 (64)
Paralyzing Palm
Level 28
Sneak +4 (100), Small Guns +5 (100), Science +5 (65), Melee Weapons +9 (75)
Rad Resistance
Level 29
Melee Weapons +23 (98)
Ninja
Level 30
Energy Weapons +1 (100), Lockpick +12 (83), Unarmed +8 (85), Melee Weapons +2 (100)
Almost Perfect
Duck and Cover! => Explosives +2 (69)
Duck and Cover! => Explosives +2 (71)
Duck and Cover! => Explosives +2 (73)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Grognak the Barbarian => Melee Weapons +2 (100)