Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Explorer
Finesse
Grim Reaper's Sprint
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Light Step
Master Trader
Mister Sandman
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 7 CH 5 IN 9 AG 7 LK 1
Sneak, Repair, and Lockpick
Bobblehead (Intelligence)
Level 2
Repair +2 (40), Science +17 (40), Melee Weapons +1 (14)
Lady Killer/Black Widow
Level 3
Explosives +20 (35)
Intense Training (CH)
Ant Sight
Level 4
Explosives +20 (57)
Educated
Level 5
Lockpick +8 (40), Explosives +3 (60), Medicine +12 (35)
Comprehension
Rad Regeneration
Level 6
Sneak +8 (40), Small Guns +1 (18), Energy Weapons +3 (20), Unarmed +3 (20), Medicine +5 (40), Big Guns +3 (20)
Child at Heart
Level 7
Small Guns +2 (20), Speech +5 (20), Barter +10 (25), Melee Weapons +6 (20)
Entomologist
Level 8
Sneak +20 (60), Barter +3 (28)
Bloody Mess
Level 9
Barter +2 (30), Science +20 (60), Medicine +1 (41)
Toughness
Level 10
Medicine +19 (60), Big Guns +4 (24)
Commando
Level 11
Small Guns +7 (27), Energy Weapons +10 (30), Big Guns +6 (30)
Strong Back
Level 12
Small Guns +3 (30), Speech +10 (30), Melee Weapons +10 (30)
Finesse
Level 13
Unarmed +10 (30), Barter +10 (40), Big Guns +3 (33)
Mister Sandman
Level 14
Energy Weapons +10 (40), Melee Weapons +6 (36), Big Guns +7 (40)
Pyromaniac
Level 15
Small Guns +10 (40), Speech +9 (39), Melee Weapons +4 (40)
Robotics Expert
Level 16
Unarmed +10 (40), Speech +1 (40), Barter +10 (50), Big Guns +2 (42)
Sniper
Level 17
Energy Weapons +10 (60), Lockpick +5 (45), Big Guns +8 (50)
Cyborg
Level 18
Lockpick +5 (50), Repair +8 (48), Melee Weapons +10 (50)
Lawbringer
Level 19
Small Guns +10 (50), Unarmed +1 (41), Speech +10 (50), Repair +2 (50)
Light Step
Level 20
Unarmed +9 (50), Barter +10 (60), Big Guns +4 (54)
Action Boy/Girl
Level 21
Lockpick +10 (60), Melee Weapons +7 (57), Big Guns +6 (60)
Explorer
Level 22
Small Guns +10 (60), Unarmed +10 (60), Melee Weapons +3 (60)
Grim Reaper's Sprint
Level 23
Sneak +3 (63), Unarmed +20 (80)
Concentrated Fire
Level 24
Sneak +17 (80), Melee Weapons +6 (66)
Paralyzing Palm
Level 25
Repair +9 (59), Melee Weapons +14 (80)
Ninja
Level 26
Speech +10 (60), Repair +1 (60), Barter +10 (70), Big Guns +2 (62)
Nerves of Steel
Level 27
Energy Weapons +10 (70), Explosives +5 (65), Big Guns +8 (70)
Master Trader
Level 28
Lockpick +10 (70), Explosives +5 (70), Medicine +8 (68)
Life Giver
Level 29
Small Guns +1 (61), Repair +10 (70), Science +10 (70), Medicine +2 (70)
Silent Running
Level 30
Small Guns +9 (78), Lockpick +4 (82), Speech +10 (80)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Covert Ops
Power Armor Training
Pitt Fighter
Wired Reflexes
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
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