Strength
5
 
Perception
4
 
Endurance
3
 
Charisma
3
 
Intelligence
9
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
12
 
Big Guns
12
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
24
 
Melee Weapons
16
 
Repair
24
 
Science
24
 
Small Guns
37
 
Sneak
37
 
Speech
12
 
Unarmed
12
 
Level 1
ST 5 PE 4 EN 3 CH 3 IN 9 AG 8 LK 8
Sneak, Small Guns, and Lockpick
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