Strength
8
 
Perception
5
 
Endurance
9
 
Charisma
4
 
Intelligence
4
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
13
 
Big Guns
23
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
36
 
Repair
32
 
Science
13
 
Small Guns
15
 
Sneak
15
 
Speech
13
 
Unarmed
23
 
Swift Learner
Level 1
ST 8 PE 5 EN 9 CH 4 IN 4 AG 5 LK 5
Repair, Melee Weapons, and Lockpick
Level 2
Repair +4 (32), Explosives +10 (25)
Swift Learner
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