Strength
5
 
Perception
8
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
15%
 
Hit Points
360
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
8
 
Big Guns
21
 
Energy Weapons
29
 
Explosives
23
 
Lockpick
70
 
Medicine
60
 
Melee Weapons
15
 
Repair
80
 
Science
60
 
Small Guns
21
 
Sneak
70
 
Speech
7
 
Unarmed
70
 
Ant Might
Barkskin
Educated
Finesse
Hematophage
Intense Training (3)
Iron Fist (3)
Rad Regeneration
Strong Back
Toughness
Wired Reflexes
Level 1
ST 1 PE 8 EN 8 CH 1 IN 9 AG 8 LK 5
Sneak, Unarmed, and Repair
Bobblehead (Intelligence)
Level 2
Sneak +6 (42), Unarmed +6 (42), Repair +6 (46), Medicine +2 (27)
Intense Training (ST)
Bobblehead (Strength)
Level 3
Sneak +6 (48), Unarmed +6 (48), Repair +6 (52), Medicine +2 (29)
Intense Training (ST)
Ant Might
Level 4
Sneak +6 (54), Unarmed +6 (54), Repair +6 (58), Medicine +2 (31)
Iron Fist
Level 5
Sneak +6 (60), Lockpick +2 (23), Unarmed +6 (60), Repair +6 (64)
Educated
Level 6
Sneak +6 (66), Lockpick +5 (28), Unarmed +6 (66), Repair +6 (70)
Iron Fist
Barkskin
Level 7
Sneak +4 (70), Lockpick +13 (41), Unarmed +4 (70), Medicine +2 (33)
Iron Fist
Wired Reflexes
Bobblehead (Repair)
Hematophage
Level 8
Lockpick +4 (45), Explosives +2 (23), Medicine +17 (50)
Toughness
Bobblehead (Medicine)
Level 9
Lockpick +5 (50), Science +18 (43)
Strong Back
Level 10
Lockpick +10 (60), Barter +1 (8), Science +12 (55)
Finesse
Level 11
Energy Weapons +8 (29), Lockpick +10 (70), Science +5 (60)
Intense Training (LK)
Rad Regeneration
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