Strength
5
 
Perception
8
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
43
 
Energy Weapons
61
 
Explosives
22
 
Lockpick
22
 
Medicine
24
 
Melee Weapons
16
 
Repair
49
 
Science
24
 
Small Guns
12
 
Sneak
12
 
Speech
8
 
Unarmed
24
 
Intense Training (2)
Level 1
ST 5 PE 8 EN 8 CH 1 IN 9 AG 3 LK 6
Energy Weapons, Repair, and Big Guns
Level 2
Energy Weapons +5 (42), Repair +10 (49), Big Guns +4 (41)
Intense Training (LK)
Level 3
Energy Weapons +19 (61)
Intense Training (EN)
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