Strength
2
 
Perception
4
 
Endurance
10
 
Charisma
8
 
Intelligence
6
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
16
 
Barter
37
 
Big Guns
26
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
33
 
Melee Weapons
10
 
Repair
18
 
Science
18
 
Small Guns
12
 
Sneak
12
 
Speech
37
 
Unarmed
26
 
Level 1
ST 2 PE 4 EN 10 CH 8 IN 6 AG 3 LK 7
Barter, Speech, and Medicine
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