Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
26
 
Lockpick
41
 
Medicine
23
 
Melee Weapons
15
 
Repair
58
 
Science
23
 
Small Guns
50
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +5 (40), Lockpick +4 (36), Repair +5 (48), Explosives +5 (22)
Gun Nut
Level 3
Small Guns +5 (50), Lockpick +5 (41), Repair +5 (58), Explosives +4 (26)
Gun Nut
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