Strength
8
 
Perception
7
 
Endurance
8
 
Charisma
6
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
280
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
580
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
90
 
Small Guns
61
 
Sneak
61
 
Speech
60
 
Unarmed
60
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Comprehension
Covert Ops
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Hematophage
Infiltrator
Intense Training (10)
Life Giver
Master Trader
Mysterious Stranger
Nerves of Steel
Nuclear Anomaly
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Rad Tolerance
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Barter, Big Guns, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Ant Might
Xenotech Expert
Level 2
Barter +20 (62)
Intense Training (PE)
Auto Expert
Level 3
Barter +20 (82)
Intense Training (AG)
Covert Ops
Barkskin
Pitt Fighter
Wired Reflexes
Level 4
Barter +18 (100), Big Guns +2 (44)
Educated
Booster Shot
Rad Regeneration
Punga Power!
Level 5
Big Guns +23 (67)
Comprehension
Ghoul Ecology
Level 6
Big Guns +23 (90)
Child at Heart
Hematophage
Level 7
Energy Weapons +13 (57), Big Guns +10 (100)
Intense Training (EN)
Level 8
Energy Weapons +23 (80)
Strong Back
Power Armor Training
Superior Defender
Level 9
Energy Weapons +20 (100), Explosives +3 (32)
Bloody Mess
Level 10
Explosives +23 (56)
Intense Training (LK)
Dream Crusher
Level 11
Explosives +23 (79)
Finesse
Level 12
Lockpick +2 (35), Explosives +21 (100)
Intense Training (LK)
Level 13
Lockpick +23 (58)
Mysterious Stranger
Level 14
Lockpick +23 (81)
Master Trader
Level 15
Lockpick +19 (100), Medicine +4 (40)
Life Giver
Level 16
Medicine +23 (63)
Action Boy/Girl
Level 17
Medicine +23 (86)
Toughness
Level 18
Melee Weapons +9 (39), Medicine +14 (100)
Infiltrator
Level 19
Melee Weapons +23 (62)
Intense Training (AG)
Level 20
Melee Weapons +23 (85)
Explorer
Level 21
Repair +8 (44), Melee Weapons +15 (100)
Intense Training (ST)
Level 22
Repair +23 (67)
Intense Training (EN)
Level 23
Repair +23 (90)
Intense Training (AG)
Level 24
Sneak +6 (41), Small Guns +3 (41), Unarmed +3 (36), Repair +10 (100), Science +1 (41)
Intense Training (LK)
Level 25
Sneak +1 (42), Small Guns +1 (42), Unarmed +7 (43), Speech +13 (42), Science +1 (42)
Better Criticals
Level 26
Sneak +5 (47), Small Guns +5 (47), Unarmed +3 (46), Speech +5 (47), Science +5 (47)
Rad Tolerance
Level 27
Sneak +4 (51), Small Guns +5 (52), Unarmed +5 (51), Speech +4 (51), Science +5 (52)
Nerves of Steel
Level 28
Sneak +5 (56), Small Guns +4 (56), Unarmed +5 (56), Speech +5 (56), Science +4 (56)
Rad Absorption
Level 29
Sneak +5 (61), Small Guns +5 (61), Unarmed +4 (60), Speech +4 (60), Science +5 (61)
Party Boy/Girl
Level 30
Science +23 (84)
Nuclear Anomaly
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
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