Level 1
ST 1 PE 8 EN 6 CH 5 IN 9 AG 8 LK 3
Small Guns, Repair, and Speech
Bobblehead (Medicine)
Level 2
Speech +11 (40), Repair +3 (40), Explosives +5 (25)
Intense Training (LK)
Level 3
Speech +10 (51), Repair +9 (50)
Intense Training (LK)
Level 4
Small Guns +14 (50), Repair +5 (55)
Educated
Bobblehead (Strength)
Level 5
Small Guns +13 (63), Speech +9 (60)
Comprehension
Bobblehead (Intelligence)
Level 6
Sneak +3 (24), Small Guns +7 (70), Repair +13 (70)
Toughness
Level 7
Sneak +9 (35), Lockpick +9 (30), Science +5 (30)
Intense Training (AG)
Bobblehead (Luck)
Level 8
Sneak +23 (58)
Commando
Level 9
Sneak +12 (70), Small Guns +1 (73), Lockpick +5 (35), Science +5 (35)
Scrounger
Level 10
Lockpick +10 (45), Science +10 (45), Medicine +3 (38)
Finesse
Level 11
Small Guns +2 (75), Energy Weapons +9 (30), Lockpick +5 (50), Science +5 (50), Medicine +2 (40)
Mysterious Stranger
Level 12
Lockpick +10 (60), Science +10 (60), Medicine +3 (43)
Sniper
Level 13
Energy Weapons +6 (36), Medicine +17 (60)
Silent Running
Level 14
Energy Weapons +14 (60), Lockpick +4 (64), Explosives +1 (27), Science +4 (64)
Cyborg
Level 15
Lockpick +11 (75), Explosives +1 (28), Science +11 (75)
Lawbringer
Level 16
Energy Weapons +10 (70), Unarmed +1 (18), Speech +10 (70), Explosives +2 (30)
Action Boy/Girl
Level 17
Unarmed +12 (30), Speech +5 (75), Repair +5 (75), Medicine +1 (61)
Better Criticals
Level 18
Sneak +10 (90), Small Guns +13 (88)
Concentrated Fire