Strength
8
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
21
 
Repair
50
 
Science
23
 
Small Guns
50
 
Sneak
25
 
Speech
7
 
Unarmed
15
 
Gun Nut
Intense Training
Level 1
ST 7 PE 6 EN 5 CH 1 IN 9 AG 6 LK 6
Repair, Small Guns, and Medicine
Level 2
Small Guns +8 (45), Lockpick +8 (25), Repair +2 (45), Medicine +1 (39)
Gun Nut
Level 3
Sneak +8 (25), Small Guns +5 (50), Repair +5 (50), Medicine +1 (40)
Intense Training (ST)
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