Level 1
ST 1 PE 1 EN 1 CH 7 IN 10 AG 10 LK 10
Speech, Small Guns, and Barter
Level 2
Sneak +6 (33), Speech +14 (52)
Intense Training (CH)
Level 3
Sneak +17 (50), Small Guns +3 (45)
Intense Training (CH)
Level 4
Small Guns +5 (50), Science +15 (42)
Intense Training (CH)
Level 5
Sneak +10 (60), Small Guns +6 (56), Speech +4 (60)
Intense Training (PE)
Level 6
Small Guns +4 (60), Science +16 (58)
Intense Training (PE)
Level 7
Repair +18 (45), Science +2 (60)
Intense Training (PE)
Level 8
Lockpick +5 (22), Repair +15 (60)
Intense Training (PE)
Level 9
Lockpick +20 (44)
Intense Training (PE)
Level 10
Lockpick +6 (52), Barter +8 (50), Medicine +6 (33)
Intense Training (PE)
Level 11
Medicine +20 (53)
Intense Training (PE)
Level 12
Lockpick +6 (60), Barter +7 (57), Medicine +7 (60)
Gun Nut
Level 13
Energy Weapons +1 (24), Barter +3 (60), Big Guns +16 (25)
Gun Nut
Level 14
Energy Weapons +1 (25), Unarmed +1 (10), Explosives +2 (25), Melee Weapons +16 (25)
Gun Nut
Level 15
Unarmed +15 (25), Barter +5 (70)
Scoundrel
Level 16
Small Guns +5 (80), Science +15 (75)
Scoundrel
Level 17
Sneak +10 (70), Speech +10 (85)
Scoundrel
Level 18
Sneak +10 (90), Speech +5 (90), Science +5 (80)
Silent Running
Level 19
Sneak +10 (100), Speech +10 (100)
Master Trader
Level 20
Small Guns +20 (100)
Commando
Level 21
Science +20 (100)
Action Boy/Girl
Level 22
Repair +20 (95)
Sniper
Level 23
Lockpick +5 (65), Repair +5 (100), Medicine +10 (70)
Grim Reaper's Sprint
Level 24
Medicine +20 (90)
Finesse
Level 25
Lockpick +10 (75), Medicine +10 (100)
Better Criticals
Level 26
Lockpick +20 (95)
Light Step
Level 27
Lockpick +5 (100), Barter +15 (95)
Nerves of Steel
Level 28
Energy Weapons +5 (30), Explosives +5 (30), Barter +5 (100), Big Guns +5 (30)
Scrounger
Level 29
Energy Weapons +5 (35), Unarmed +5 (30), Melee Weapons +5 (30), Big Guns +5 (35)
Fortune Finder