Strength
1
 
Perception
10
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
9
 
Big Guns
9
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
92
 
Medicine
37
 
Melee Weapons
9
 
Repair
42
 
Science
42
 
Small Guns
21
 
Sneak
31
 
Speech
9
 
Unarmed
9
 
Thief (2)
Level 1
ST 1 PE 10 EN 1 CH 1 IN 10 AG 7 LK 10
Lockpick, Repair, and Science
Level 2
Lockpick +20 (67)
Thief
Bobblehead (Medicine)
Level 3
Lockpick +20 (92)
Thief
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