Level 1
ST 5 PE 1 EN 5 CH 5 IN 10 AG 5 LK 9
Unarmed, Speech, and Lockpick
Level 2
Energy Weapons +1 (10), Lockpick +1 (25), Repair +3 (30), Explosives +1 (10), Barter +3 (20), Science +2 (29), Melee Weapons +3 (20), Medicine +3 (30), Big Guns +3 (20)
Lady Killer/Black Widow
Level 3
Sneak +3 (20), Small Guns +3 (20), Unarmed +3 (35), Speech +8 (40), Barter +2 (22), Science +1 (35)
Daddy's Boy/Girl
Level 4
Unarmed +5 (40), Speech +5 (45), Barter +3 (25), Science +5 (40), Medicine +2 (37)
Educated
Level 5
Small Guns +5 (25), Speech +5 (50), Repair +5 (35), Science +5 (45), Medicine +3 (40)
Comprehension
Level 6
Energy Weapons +3 (13), Speech +5 (55), Repair +5 (40), Barter +5 (30), Science +5 (50)
Child at Heart
Level 7
Energy Weapons +7 (20), Speech +5 (60), Explosives +1 (11), Barter +5 (35), Big Guns +5 (25)
Bloody Mess
Level 8
Lockpick +5 (30), Repair +4 (44), Explosives +4 (15), Melee Weapons +5 (25), Medicine +5 (45)
Strong Back
Level 9
Sneak +5 (25), Small Guns +5 (30), Unarmed +2 (42), Speech +5 (65), Repair +1 (45), Science +5 (55)
Toughness
Level 10
Energy Weapons +5 (25), Unarmed +3 (45), Explosives +5 (20), Barter +5 (40), Big Guns +5 (30)
Finesse
Level 11
Energy Weapons +3 (28), Unarmed +5 (50), Speech +5 (70), Barter +5 (45), Big Guns +5 (35)
Mysterious Stranger
Level 12
Energy Weapons +2 (30), Lockpick +5 (35), Repair +1 (46), Explosives +5 (25), Melee Weapons +5 (30), Medicine +5 (50)
Night Person
Level 13
Sneak +5 (30), Small Guns +5 (35), Speech +4 (74), Repair +4 (50), Science +5 (60)
Fast Metabolism
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 14
Energy Weapons +5 (45), Unarmed +5 (65), Speech +1 (85), Explosives +2 (37), Barter +5 (60), Big Guns +5 (50)
Lawbringer
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Level 15
Lockpick +5 (50), Repair +5 (65), Explosives +3 (40), Melee Weapons +5 (45), Medicine +5 (65)
Cyborg
Level 16
Energy Weapons +3 (58), Unarmed +5 (70), Speech +5 (100), Barter +5 (65), Big Guns +5 (55)
Tag! (Sneak)
Level 17
Energy Weapons +2 (60), Lockpick +5 (55), Repair +1 (66), Explosives +5 (45), Melee Weapons +5 (50), Medicine +5 (70)
Fortune Finder
Level 18
Sneak +5 (60), Small Guns +5 (50), Unarmed +4 (74), Repair +4 (70), Science +5 (75)
Mister Sandman
Level 19
Energy Weapons +5 (65), Lockpick +2 (57), Unarmed +1 (75), Explosives +5 (50), Barter +5 (70), Big Guns +5 (60)
Paralyzing Palm
Level 20
Lockpick +3 (60), Repair +5 (75), Science +5 (80), Melee Weapons +5 (55), Medicine +5 (75)
Grim Reaper's Sprint
Level 21
Sneak +5 (65), Small Guns +5 (55), Unarmed +3 (78), Science +10 (90)
Robotics Expert
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Level 22
Energy Weapons +5 (70), Lockpick +1 (61), Unarmed +2 (80), Explosives +5 (55), Barter +5 (75), Big Guns +5 (65)
Puppies!
Level 23
Lockpick +4 (65), Unarmed +10 (90), Barter +5 (80), Big Guns +4 (69)
Deep Sleep
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Level 24
Energy Weapons +5 (83), Lockpick +2 (75), Explosives +5 (68), Barter +10 (90), Big Guns +1 (70)
No Weaknesses
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Level 25
Energy Weapons +7 (90), Lockpick +5 (80), Explosives +2 (70), Melee Weapons +4 (59), Medicine +5 (80)
Pyromaniac
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Level 26
Lockpick +10 (90), Repair +2 (77), Melee Weapons +1 (60), Medicine +10 (90)
Warmonger
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 27
Sneak +5 (70), Small Guns +5 (60), Repair +3 (80), Explosives +5 (75), Big Guns +5 (75)
Scrounger
Level 28
Sneak +5 (75), Small Guns +5 (65), Repair +10 (90), Big Guns +3 (78)
Party Boy/Girl
Level 29
Sneak +5 (80), Small Guns +5 (70), Explosives +5 (80), Melee Weapons +6 (66), Big Guns +2 (80)
Rad Resistance
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Level 30
Sneak +5 (93), Small Guns +5 (83), Explosives +4 (92), Melee Weapons +4 (78), Big Guns +5 (95)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)