Strength
6
 
Perception
4
 
Endurance
3
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
16
 
Big Guns
12
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
32
 
Melee Weapons
18
 
Repair
37
 
Science
22
 
Small Guns
35
 
Sneak
20
 
Speech
16
 
Unarmed
12
 
Level 1
ST 6 PE 4 EN 3 CH 5 IN 8 AG 7 LK 7
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
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