Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
7
 
Intelligence
6
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
8%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
78
 
Big Guns
77
 
Energy Weapons
77
 
Explosives
77
 
Lockpick
81
 
Medicine
90
 
Melee Weapons
90
 
Repair
90
 
Science
90
 
Small Guns
81
 
Sneak
81
 
Speech
83
 
Unarmed
81
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Dream Crusher
Educated
Ghoul Ecology
Hematophage
Intense Training (5)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 6 CH 6 IN 5 AG 6 LK 6
Repair, Medicine, and Science
Level 2
Melee Weapons +15 (30)
Intense Training (IN)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 3
Sneak +2 (20), Energy Weapons +2 (20), Unarmed +2 (20), Speech +2 (20), Explosives +2 (20), Barter +2 (20), Melee Weapons +2 (35), Big Guns +2 (20)
Intense Training (LK)
Level 4
Sneak +2 (22), Small Guns +1 (22), Energy Weapons +2 (22), Lockpick +1 (22), Unarmed +2 (22), Speech +2 (22), Explosives +2 (22), Barter +2 (22), Big Guns +2 (22)
Educated
Level 5
Repair +6 (39), Science +3 (39), Melee Weapons +4 (39), Medicine +6 (39)
Comprehension
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
Lying, Congressional Style => Speech +2 (24)
Duck and Cover! => Explosives +2 (24)
Duck and Cover! => Explosives +2 (26)
Guns and Bullets => Small Guns +2 (24)
Guns and Bullets => Small Guns +2 (26)
Grognak the Barbarian => Melee Weapons +2 (41)
Guns and Bullets => Small Guns +2 (28)
Lying, Congressional Style => Speech +2 (26)
Grognak the Barbarian => Melee Weapons +2 (43)
Dean's Electronics => Repair +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (41)
Dean's Electronics => Repair +2 (43)
Guns and Bullets => Small Guns +2 (30)
Nikola Tesla and You => Energy Weapons +2 (24)
Paradise Lost => Speech +2 (28)
Guns and Bullets => Small Guns +2 (32)
Grognak the Barbarian => Melee Weapons +2 (45)
Lying, Congressional Style => Speech +2 (30)
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Nikola Tesla and You => Energy Weapons +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Pugilism Illustrated => Unarmed +2 (24)
Duck and Cover! => Explosives +2 (28)
Dean's Electronics => Repair +2 (45)
Guns and Bullets => Small Guns +2 (34)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Duck and Cover! => Explosives +2 (30)
Guns and Bullets => Small Guns +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (28)
Grognak the Barbarian => Melee Weapons +2 (47)
Guns and Bullets => Small Guns +2 (38)
Guns and Bullets => Small Guns +2 (40)
Guns and Bullets => Small Guns +2 (42)
Lying, Congressional Style => Speech +2 (36)
Pugilism Illustrated => Unarmed +2 (26)
Grognak the Barbarian => Melee Weapons +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Guns and Bullets => Small Guns +2 (44)
Guns and Bullets => Small Guns +2 (46)
Nikola Tesla and You => Energy Weapons +2 (28)
Grognak the Barbarian => Melee Weapons +2 (51)
Dean's Electronics => Repair +2 (47)
Guns and Bullets => Small Guns +2 (48)
Guns and Bullets => Small Guns +2 (50)
Guns and Bullets => Small Guns +2 (52)
Grognak the Barbarian => Melee Weapons +2 (53)
Dean's Electronics => Repair +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (30)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (49)
Lying, Congressional Style => Speech +2 (38)
Lying, Congressional Style => Speech +2 (40)
Dean's Electronics => Repair +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Duck and Cover! => Explosives +2 (32)
Nikola Tesla and You => Energy Weapons +2 (30)
Grognak the Barbarian => Melee Weapons +2 (55)
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Lying, Congressional Style => Speech +2 (50)
Lying, Congressional Style => Speech +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Duck and Cover! => Explosives +2 (38)
Pugilism Illustrated => Unarmed +2 (28)
Duck and Cover! => Explosives +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (53)
Dean's Electronics => Repair +2 (53)
Dean's Electronics => Repair +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Nikola Tesla and You => Energy Weapons +2 (32)
Duck and Cover! => Explosives +2 (42)
Dean's Electronics => Repair +2 (57)
Lying, Congressional Style => Speech +2 (54)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Guns and Bullets => Small Guns +2 (54)
Lying, Congressional Style => Speech +2 (56)
Grognak the Barbarian => Melee Weapons +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Duck and Cover! => Explosives +2 (44)
Nikola Tesla and You => Energy Weapons +2 (34)
Guns and Bullets => Small Guns +2 (56)
Grognak the Barbarian => Melee Weapons +2 (65)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Guns and Bullets => Small Guns +2 (58)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Lying, Congressional Style => Speech +2 (62)
Nikola Tesla and You => Energy Weapons +2 (36)
Duck and Cover! => Explosives +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
Dean's Electronics => Repair +2 (59)
Pugilism Illustrated => Unarmed +2 (30)
Tales of a Junktown Jerky Vendor => Barter +2 (26)
Tumblers Today => Lockpick +2 (24)
Nikola Tesla and You => Energy Weapons +2 (38)
Grognak the Barbarian => Melee Weapons +2 (67)
Dean's Electronics => Repair +2 (61)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Dean's Electronics => Repair +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Guns and Bullets => Small Guns +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (69)
Lying, Congressional Style => Speech +2 (64)
Grognak the Barbarian => Melee Weapons +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
Dean's Electronics => Repair +2 (65)
Nikola Tesla and You => Energy Weapons +2 (40)
Pugilism Illustrated => Unarmed +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (73)
Grognak the Barbarian => Melee Weapons +2 (71)
Lying, Congressional Style => Speech +2 (66)
Nikola Tesla and You => Energy Weapons +2 (42)
Pugilism Illustrated => Unarmed +2 (34)
Guns and Bullets => Small Guns +2 (62)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Lying, Congressional Style => Speech +2 (68)
Nikola Tesla and You => Energy Weapons +2 (44)
Nikola Tesla and You => Energy Weapons +2 (46)
Grognak the Barbarian => Melee Weapons +2 (73)
Duck and Cover! => Explosives +2 (60)
Pugilism Illustrated => Unarmed +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Dean's Electronics => Repair +2 (67)
Duck and Cover! => Explosives +2 (62)
Guns and Bullets => Small Guns +2 (64)
Nikola Tesla and You => Energy Weapons +2 (48)
Lying, Congressional Style => Speech +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Duck and Cover! => Explosives +2 (64)
Dean's Electronics => Repair +2 (77)
Duck and Cover! => Explosives +2 (66)
Lying, Congressional Style => Speech +2 (72)
Guns and Bullets => Small Guns +2 (66)
Nikola Tesla and You => Energy Weapons +2 (50)
Duck and Cover! => Explosives +2 (68)
Dean's Electronics => Repair +2 (79)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Duck and Cover! => Explosives +2 (70)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Grognak the Barbarian => Melee Weapons +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Duck and Cover! => Explosives +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
Dean's Electronics => Repair +2 (85)
Guns and Bullets => Small Guns +2 (72)
Nikola Tesla and You => Energy Weapons +2 (52)
Nikola Tesla and You => Energy Weapons +2 (54)
Nikola Tesla and You => Energy Weapons +2 (56)
Pugilism Illustrated => Unarmed +2 (38)
Dean's Electronics => Repair +2 (87)
Pugilism Illustrated => Unarmed +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Dean's Electronics => Repair +2 (89)
Grognak the Barbarian => Melee Weapons +2 (81)
Nikola Tesla and You => Energy Weapons +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (89)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Nikola Tesla and You => Energy Weapons +2 (60)
Pugilism Illustrated => Unarmed +2 (42)
Grognak the Barbarian => Melee Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (62)
Nikola Tesla and You => Energy Weapons +2 (64)
Nikola Tesla and You => Energy Weapons +2 (66)
Nikola Tesla and You => Energy Weapons +2 (68)
Nikola Tesla and You => Energy Weapons +2 (70)
Nikola Tesla and You => Energy Weapons +2 (72)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Pugilism Illustrated => Unarmed +2 (48)
Pugilism Illustrated => Unarmed +2 (50)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Tumblers Today => Lockpick +2 (26)
Tumblers Today => Lockpick +2 (28)
Tumblers Today => Lockpick +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Tumblers Today => Lockpick +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Tumblers Today => Lockpick +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Pugilism Illustrated => Unarmed +2 (68)
Tumblers Today => Lockpick +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Tumblers Today => Lockpick +2 (38)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Tumblers Today => Lockpick +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
Tumblers Today => Lockpick +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Tumblers Today => Lockpick +2 (44)
Tumblers Today => Lockpick +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
Tumblers Today => Lockpick +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Tumblers Today => Lockpick +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
Tumblers Today => Lockpick +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Tumblers Today => Lockpick +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
Tumblers Today => Lockpick +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Tumblers Today => Lockpick +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tumblers Today => Lockpick +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tumblers Today => Lockpick +2 (70)
Tumblers Today => Lockpick +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Level 6
Sneak +3 (75), Unarmed +8 (80), Speech +8 (80)
Intense Training (LK)
Level 7
Sneak +5 (81), Small Guns +8 (81), Lockpick +6 (79)
Intense Training (LK)
Bobblehead (Luck)
Level 8
Energy Weapons +4 (77), Lockpick +2 (81), Explosives +4 (77), Barter +5 (78), Big Guns +4 (77)
Intense Training (CH)
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