Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
75
 
Lockpick
70
 
Medicine
60
 
Melee Weapons
67
 
Repair
100
 
Science
95
 
Small Guns
100
 
Sneak
100
 
Speech
80
 
Unarmed
67
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Commando
Comprehension
Concentrated Fire
Daddy's Boy/Girl
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Here and Now
Intense Training (6)
Mysterious Stranger
Nerves of Steel
Power Armor Training
Rad Regeneration
Scoundrel
Size Matters
Sniper
Tag!
Toughness
Warmonger
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 5 IN 7 AG 5 LK 7
Melee Weapons, Science, and Explosives
Level 2
Small Guns +6 (27), Barter +5 (21), Big Guns +6 (22)
Gun Nut
Level 3
Energy Weapons +6 (22), Medicine +11 (36)
Daddy's Boy/Girl
D.C. Journal of Internal Medicine => Medicine +1 (37)
Grognak the Barbarian => Melee Weapons +1 (34)
Level 4
Small Guns +3 (30), Energy Weapons +6 (28), Big Guns +8 (30)
Intense Training (IN)
Rad Regeneration
Level 5
Small Guns +6 (36), Energy Weapons +3 (31), Barter +3 (24), Medicine +3 (42), Big Guns +3 (33)
Educated
Ant Might
Wired Reflexes
Level 6
Small Guns +7 (43), Energy Weapons +6 (37), Big Guns +8 (41)
Gunslinger
Level 7
Small Guns +21 (64)
Toughness
Level 8
Big Guns +21 (77)
Size Matters
Level 9
Barter +21 (45)
Commando
Level 10
Energy Weapons +21 (58)
Mysterious Stranger
Level 11
Energy Weapons +21 (79)
Finesse
Level 12
Repair +21 (48)
Intense Training (PE)
Power Armor Training
Level 13
Small Guns +10 (76), Energy Weapons +1 (82), Big Guns +10 (87)
Intense Training (AG)
Level 14
Repair +8 (56), Barter +13 (58)
Sniper
Level 15
Small Guns +21 (97)
Adamantium Skeleton
Level 16
Small Guns +3 (100), Repair +5 (61), Big Guns +13 (100)
Action Boy/Girl
Level 17
Energy Weapons +18 (100), Barter +3 (61)
Better Criticals
Level 18
Repair +10 (71), Barter +10 (71), Medicine +1 (43)
Concentrated Fire
Level 19
Sneak +21 (41)
Intense Training (AG)
Level 20
Sneak +21 (62)
Grim Reaper's Sprint
Level 21
Sneak +21 (83)
Tag! (Barter)
Level 22
Sneak +7 (90), Lockpick +10 (28), Barter +4 (90)
Intense Training (IN)
Level 23
Repair +17 (90), Science +5 (49)
Comprehension
Big Book of Science => Science +2 (51)
Level 24
Science +22 (73)
Fast Metabolism
Level 25
Speech +22 (38)
Intense Training (IN)
Level 26
Science +9 (84), Melee Weapons +14 (50)
Nerves of Steel
Level 27
Lockpick +23 (51)
Scoundrel
Level 28
Unarmed +23 (39)
Warmonger
Level 29
Explosives +23 (56)
Here and Now
Level 30
Unarmed +7 (55), Speech +16 (68)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (60)
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