Strength
4
 
Perception
6
 
Endurance
7
 
Charisma
7
 
Intelligence
7
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
17
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
16
 
Lockpick
52
 
Medicine
50
 
Melee Weapons
11
 
Repair
27
 
Science
24
 
Small Guns
65
 
Sneak
45
 
Speech
17
 
Unarmed
17
 
Ant Sight
Educated
Gun Nut (2)
Thief
Level 1
ST 4 PE 5 EN 7 CH 7 IN 7 AG 9 LK 1
Small Guns, Sneak, and Medicine
Bobblehead (Medicine)
Level 2
Sneak +4 (40), Small Guns +4 (45), Lockpick +1 (14), Medicine +8 (50)
Gun Nut
Ant Sight
Level 3
Small Guns +15 (65), Lockpick +2 (18)
Gun Nut
Level 4
Lockpick +17 (40)
Thief
Level 5
Lockpick +12 (52), Science +5 (22)
Educated
Duck and Cover! => Explosives +1 (16)
Big Book of Science => Science +1 (23)
Big Book of Science => Science +1 (24)
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