Strength
5
 
Perception
6
 
Endurance
2
 
Charisma
4
 
Intelligence
8
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
13
 
Big Guns
9
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
23
 
Sneak
38
 
Speech
13
 
Unarmed
9
 
Level 1
ST 5 PE 6 EN 2 CH 4 IN 8 AG 9 LK 6
Repair, Sneak, and Lockpick
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