Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
40
 
Repair
50
 
Science
30
 
Small Guns
55
 
Sneak
27
 
Speech
7
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 7 PE 5 EN 5 CH 1 IN 9 AG 7 LK 6
Small Guns, Repair, and Melee Weapons
Bobblehead (Intelligence)
Level 2
Sneak +4 (23), Small Guns +6 (45), Lockpick +10 (25)
Gun Nut
Level 3
Sneak +4 (27), Small Guns +5 (55), Science +5 (30), Melee Weapons +6 (40)
Gun Nut
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