Strength
7
 
Perception
3
 
Endurance
8
 
Charisma
4
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
13
 
Big Guns
21
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
17
 
Melee Weapons
19
 
Repair
32
 
Science
17
 
Small Guns
19
 
Sneak
34
 
Speech
13
 
Unarmed
21
 
Level 1
ST 7 PE 3 EN 8 CH 4 IN 6 AG 7 LK 5
Sneak, Repair, and Lockpick
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