Level 1
ST 1 PE 6 EN 8 CH 1 IN 8 AG 9 LK 7
Small Guns, Sneak, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (35)
Level 2
Sneak +9 (60), Small Guns +9 (60), Speech +1 (36)
Lady Killer/Black Widow
Level 3
Sneak +5 (65), Small Guns +5 (65), Speech +9 (45)
Intense Training (ST)
Level 4
Sneak +5 (70), Small Guns +5 (70), Speech +5 (50), Repair +1 (35), Melee Weapons +3 (25)
Educated
Level 5
Sneak +5 (75), Small Guns +5 (75), Speech +5 (55), Repair +7 (44)
Intense Training (IN)
Level 6
Sneak +5 (80), Small Guns +5 (80), Speech +5 (60), Repair +1 (45), Science +3 (40), Medicine +4 (40)
Gunslinger
Level 7
Sneak +5 (85), Small Guns +5 (85), Speech +5 (65), Repair +5 (50), Medicine +3 (43)
Toughness
Level 8
Sneak +5 (90), Small Guns +5 (90), Speech +5 (70), Repair +1 (51), Medicine +7 (50)
Commando
Level 9
Sneak +10 (100), Small Guns +10 (100), Speech +3 (73)
Rad Resistance
Level 10
Speech +23 (96)
Mister Sandman
Level 11
Speech +4 (100), Repair +9 (60), Science +10 (50)
Nerd Rage!
Level 12
Lockpick +20 (50), Repair +3 (63)
Sniper
Level 13
Repair +7 (70), Science +6 (56), Medicine +10 (60)
Silent Running
Level 14
Lockpick +13 (63), Medicine +10 (70)
Adamantium Skeleton
Level 15
Lockpick +7 (70), Explosives +2 (32), Science +14 (70)
Cyborg
Level 16
Explosives +23 (55)
Chem Resistant
Level 17
Lockpick +1 (71), Repair +2 (72), Explosives +16 (71), Science +2 (72), Medicine +2 (72)
Lawbringer
Level 18
Lockpick +4 (75), Repair +5 (77), Explosives +4 (75), Science +5 (77), Medicine +5 (77)
Contract Killer
Level 19
Energy Weapons +20 (60), Lockpick +2 (77), Explosives +1 (76)
Concentrated Fire
Level 20
Lockpick +3 (80), Repair +3 (80), Explosives +4 (80), Science +3 (80), Medicine +3 (80), Big Guns +7 (41)
Solar Powered
Level 21
Lockpick +5 (85), Explosives +5 (85), Big Guns +13 (54)
Finesse
Level 22
Lockpick +5 (92), Repair +5 (85), Explosives +5 (92), Medicine +2 (82), Big Guns +6 (60)
Intense Training (PE)
Level 23
Repair +5 (90), Science +10 (90), Medicine +8 (90)
Intense Training (CH)
Level 24
Energy Weapons +8 (70), Repair +2 (92), Science +2 (92), Medicine +1 (91), Big Guns +10 (70)
No Weaknesses