Strength
2
 
Perception
10
 
Endurance
2
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
14
 
Barter
11
 
Big Guns
11
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
42
 
Medicine
15
 
Melee Weapons
11
 
Repair
15
 
Science
15
 
Small Guns
42
 
Sneak
42
 
Speech
11
 
Unarmed
11
 
Level 1
ST 2 PE 10 EN 2 CH 2 IN 4 AG 10 LK 10
Small Guns, Sneak, and Lockpick
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