Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
9
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
100
 
Big Guns
37
 
Energy Weapons
100
 
Explosives
62
 
Lockpick
100
 
Medicine
91
 
Melee Weapons
96
 
Repair
89
 
Science
91
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
76
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Chem Resistant
Chemist
Comprehension
Computer Whiz
Cyborg
Educated
Entomologist
Explorer
Finesse
Gun Nut
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Life Giver
Master Trader
No Weaknesses
Rad Absorption
Rad Resistance
Silent Running
Strong Back
Swift Learner
Tag!
Thief
Toughness
Level 1
ST 7 PE 6 EN 9 CH 5 IN 6 AG 6 LK 1
Small Guns, Sneak, and Lockpick
Level 2
Small Guns +5 (35), Lockpick +1 (31), Medicine +10 (25)
Lady Killer/Black Widow
Level 3
Small Guns +16 (56)
Gun Nut
Level 4
Repair +16 (36)
Educated
Level 5
Lockpick +17 (48), Barter +2 (15)
Comprehension
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 6
Science +20 (37)
Toughness
Level 7
Sneak +8 (38), Small Guns +4 (60), Lockpick +2 (50), Science +3 (40), Medicine +3 (30)
Entomologist
Level 8
Sneak +8 (46), Repair +2 (40), Medicine +10 (40)
Strong Back
Level 9
Sneak +4 (50), Science +16 (56)
Rad Resistance
Level 10
Science +4 (60), Medicine +16 (56)
Finesse
Level 11
Barter +16 (31), Medicine +4 (60)
Thief
Level 12
Sneak +5 (60), Lockpick +15 (70)
Life Giver
Level 13
Sneak +5 (75), Small Guns +15 (75)
Silent Running
Level 14
Repair +10 (50), Science +10 (70)
Adamantium Skeleton
Level 15
Energy Weapons +20 (45)
Cyborg
Level 16
Energy Weapons +5 (50), Speech +15 (28)
Action Boy/Girl
Level 17
Speech +20 (48)
Chem Resistant
Level 18
Speech +10 (58), Medicine +10 (70)
Computer Whiz
Level 19
Speech +17 (75), Repair +3 (53)
Tag! (Energy Weapons)
Level 20
Barter +20 (51)
Explorer
Level 21
Energy Weapons +10 (75), Repair +1 (54), Barter +9 (60)
Lawbringer
Level 22
Explosives +5 (20), Barter +15 (77)
Intense Training (CH)
Level 23
Unarmed +19 (40), Melee Weapons +1 (20)
Master Trader
Level 24
Unarmed +20 (62)
No Weaknesses
Level 25
Repair +17 (73), Science +3 (75)
Intense Training (LK)
Level 26
Explosives +20 (42)
Better Criticals
Level 27
Melee Weapons +20 (42)
Chemist
Level 28
Melee Weapons +20 (62)
Rad Absorption
Level 29
Sneak +2 (79), Melee Weapons +18 (80)
Swift Learner
Level 30
Sneak +1 (88), Small Guns +3 (88), Energy Weapons +3 (88), Lockpick +8 (88), Speech +1 (88), Barter +1 (88), Medicine +3 (81)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Would you like to comment? Sign up for new account, or sign in if you are already a member.