Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
85
 
Big Guns
76
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
100
 
Medicine
70
 
Melee Weapons
80
 
Repair
76
 
Science
96
 
Small Guns
80
 
Sneak
80
 
Speech
88
 
Unarmed
86
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Chem Resistant
Chemist
Comprehension
Covert Ops
Cyborg
Demolition Expert (2)
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (3)
Life Giver
Paralyzing Palm
Party Boy/Girl
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Solar Powered
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 8 CH 2 IN 8 AG 6 LK 5
Lockpick, Explosives, and Science
Bobblehead (Medicine)
Level 2
Sneak +1 (18), Small Guns +1 (18), Speech +16 (25)
Intense Training (PE)
Level 3
Lockpick +1 (33), Speech +5 (30), Explosives +8 (40), Science +4 (40)
Intense Training (ST)
Level 4
Lockpick +7 (40), Barter +1 (10), Science +10 (50)
Comprehension
Level 5
Lockpick +10 (50), Explosives +8 (48)
Intense Training (LK)
Bobblehead (Luck)
Ant Might
Barkskin
Covert Ops
Level 6
Sneak +9 (28), Speech +1 (32), Explosives +1 (50), Barter +7 (18)
Toughness
Level 7
Sneak +16 (44), Barter +2 (20)
Demolition Expert
Level 8
Sneak +6 (50), Speech +8 (40), Medicine +4 (36)
Strong Back
Level 9
Repair +4 (26), Medicine +14 (50)
Demolition Expert
Level 10
Repair +18 (44)
Finesse
Level 11
Small Guns +12 (34), Repair +6 (50)
Rad Resistance
Level 12
Small Guns +6 (40), Explosives +10 (60), Science +2 (56)
Silent Running
Level 13
Science +4 (60), Melee Weapons +4 (26), Medicine +10 (60)
Pyromaniac
Level 14
Energy Weapons +12 (40), Barter +6 (26)
Cyborg
Level 15
Barter +14 (40), Melee Weapons +4 (30)
Adamantium Skeleton
Level 16
Unarmed +8 (30), Melee Weapons +10 (40)
Better Criticals
Level 17
Speech +8 (48), Melee Weapons +10 (50)
Chemist
Level 18
Unarmed +16 (46), Speech +2 (50)
Action Boy/Girl
Level 19
Lockpick +14 (68), Unarmed +4 (50)
Chem Resistant
Level 20
Unarmed +18 (68)
Grim Reaper's Sprint
Level 21
Small Guns +6 (46), Unarmed +2 (70), Barter +10 (50)
Solar Powered
Level 22
Lockpick +8 (76), Science +10 (70)
Paralyzing Palm
Level 23
Small Guns +2 (48), Energy Weapons +10 (50), Science +6 (76)
Life Giver
Level 24
Small Guns +2 (50), Big Guns +16 (38)
Fast Metabolism
Level 25
Small Guns +10 (60), Big Guns +8 (46)
Robotics Expert
Level 26
Lockpick +4 (80), Speech +10 (60), Science +4 (80)
Scrounger
Level 27
Energy Weapons +10 (60), Barter +3 (53), Big Guns +5 (51)
Quantum Chemist
Level 28
Small Guns +1 (61), Energy Weapons +1 (61), Lockpick +1 (81), Repair +1 (51), Explosives +1 (61), Science +1 (81), Melee Weapons +11 (61), Medicine +1 (61)
Rad Absorption
Level 29
Sneak +1 (61), Unarmed +1 (71), Speech +1 (61), Repair +10 (61), Barter +5 (58)
Party Boy/Girl
Level 30
Melee Weapons +4 (68), Medicine +4 (68), Big Guns +10 (64)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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