Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
64
 
Energy Weapons
86
 
Explosives
88
 
Lockpick
100
 
Medicine
70
 
Melee Weapons
86
 
Repair
72
 
Science
100
 
Small Guns
90
 
Sneak
90
 
Speech
100
 
Unarmed
83
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Chem Resistant
Chemist
Comprehension
Covert Ops
Cyborg
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (4)
Lady Killer/Black Widow
Life Giver
Paralyzing Palm
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Resistance
Rad Tolerance
Robotics Expert
Scrounger
Silent Running
Solar Powered
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 9 CH 1 IN 8 AG 6 LK 5
Lockpick, Barter, and Speech
Level 2
Explosives +13 (28), Science +5 (26)
Lady Killer/Black Widow
Level 3
Science +18 (44)
Intense Training (PE)
Level 4
Lockpick +12 (44), Science +6 (50)
Comprehension
Level 5
Sneak +7 (24), Small Guns +1 (18), Energy Weapons +1 (18), Lockpick +6 (50), Repair +1 (22), Melee Weapons +1 (20), Medicine +1 (22)
Intense Training (ST)
Level 6
Sneak +18 (42)
Toughness
Ant Might
Covert Ops
Bobblehead (Luck)
Level 7
Sneak +7 (50), Lockpick +5 (59), Science +6 (60)
Intense Training (LK)
Level 8
Lockpick +1 (60), Speech +7 (30), Explosives +3 (34), Medicine +7 (30)
Strong Back
Bobblehead (Medicine)
Bobblehead (Repair)
Level 9
Small Guns +8 (30), Medicine +10 (50)
Rad Resistance
Level 10
Lockpick +8 (68), Medicine +10 (60)
Finesse
Level 11
Lockpick +7 (75), Science +11 (71)
Scrounger
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Dean's Electronics => Repair +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Duck and Cover! => Explosives +2 (36)
Lying, Congressional Style => Speech +2 (32)
Nikola Tesla and You => Energy Weapons +2 (21)
Pugilism Illustrated => Unarmed +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Tumblers Today => Lockpick +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Level 12
Speech +8 (40), Explosives +10 (46)
Silent Running
Level 13
Explosives +12 (58), Barter +6 (31)
Life Giver
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Guns and Bullets => Small Guns +2 (32)
Guns and Bullets => Small Guns +2 (34)
Lying, Congressional Style => Speech +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Big Book of Science => Science +2 (77)
Duck and Cover! => Explosives +2 (60)
Level 14
Unarmed +10 (36), Speech +8 (50)
Cyborg
Level 15
Unarmed +18 (54)
Chemist
Level 16
Unarmed +12 (66), Barter +6 (39)
Better Criticals
Level 17
Energy Weapons +7 (38), Barter +1 (40), Big Guns +10 (40)
Action Boy/Girl
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Level 18
Energy Weapons +2 (40), Repair +1 (36), Melee Weapons +15 (38)
Paralyzing Palm
Level 19
Small Guns +6 (40), Repair +4 (40), Melee Weapons +8 (46)
Robotics Expert
Level 20
Small Guns +4 (44), Repair +10 (50), Melee Weapons +4 (50)
Grim Reaper's Sprint
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Level 21
Small Guns +6 (50), Energy Weapons +2 (42), Barter +10 (50)
Solar Powered
Big Book of Science => Science +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
Level 22
Energy Weapons +8 (50), Speech +10 (60)
Adamantium Skeleton
Level 23
Small Guns +10 (60), Repair +8 (58)
Chem Resistant
Level 24
Energy Weapons +8 (58), Melee Weapons +10 (60)
Fast Metabolism
Level 25
Energy Weapons +2 (60), Speech +4 (64), Repair +2 (60), Barter +10 (60)
Pyromaniac
Level 26
Speech +6 (70), Barter +10 (70), Big Guns +2 (50)
Rad Tolerance
Level 27
Sneak +9 (71), Small Guns +1 (61), Energy Weapons +1 (61), Speech +1 (71), Repair +1 (63), Explosives +1 (61), Barter +1 (71), Melee Weapons +1 (61), Medicine +1 (65), Big Guns +1 (51)
Intense Training (IN)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Level 28
Small Guns +10 (71), Repair +6 (71), Melee Weapons +4 (65)
Rad Absorption
Level 29
Energy Weapons +6 (67), Explosives +8 (69), Melee Weapons +6 (71)
Quantum Chemist
Level 30
Lockpick +14 (98), Science +4 (92), Medicine +2 (70)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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