Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
16
 
Melee Weapons
30
 
Repair
30
 
Science
29
 
Small Guns
38
 
Sneak
23
 
Speech
15
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 8 EN 5 CH 5 IN 5 AG 9 LK 3
Small Guns, Lockpick, Repair
Level 2
Science +14 (28), Medicine +1 (15)
Intense Training (LK)
Level 3
Melee Weapons +15 (30)
Intense Training (LK)
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