Strength
5
 
Perception
9
 
Endurance
9
 
Charisma
5
 
Intelligence
9
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
200
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
500
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
57
 
Big Guns
53
 
Energy Weapons
57
 
Explosives
57
 
Lockpick
77
 
Medicine
52
 
Melee Weapons
52
 
Repair
82
 
Science
67
 
Small Guns
82
 
Sneak
92
 
Speech
52
 
Unarmed
52
 
Action Boy/Girl
Better Criticals
Commando
Comprehension
Dream Crusher
Finesse
Grim Reaper's Sprint
Intense Training (10)
Life Giver
Power Armor Training
Silent Running
Sniper
Wired Reflexes
Level 1
ST 4 PE 5 EN 6 CH 4 IN 8 AG 7 LK 6
Small Guns, Repair, Sneak
Level 2
Small Guns +1 (35), Lockpick +8 (25), Sneak +1 (35), Repair +4 (40), Science +4 (25)
Intense Training (PE)
Level 3
Lockpick +10 (35), Sneak +5 (40), Explosives +3 (20)
Intense Training (EN)
Level 4
Small Guns +3 (38), Lockpick +15 (50)
Comprehension
Level 5
Small Guns +7 (45), Sneak +5 (45), Science +5 (30), Big Guns +1 (22)
Intense Training (EN)
Level 6
Energy Weapons +3 (21), Repair +5 (46), Science +10 (41)
Intense Training (LK)
Level 7
Speech +1 (15), Sneak +4 (50), Repair +4 (50), Science +9 (50)
Intense Training (LK)
Level 8
Small Guns +4 (50), Lockpick +4 (55), Sneak +10 (60)
Commando
Level 9
Small Guns +5 (56), Lockpick +5 (61), Repair +5 (56), Barter +1 (16), Big Guns +2 (26)
Intense Training (LK)
Level 10
Small Guns +4 (60), Speech +4 (20), Sneak +4 (65), Repair +4 (60), Medicine +2 (25)
Finesse
Level 11
Unarmed +2 (25), Speech +5 (25), Explosives +2 (24), Barter +4 (20), Melee Weapons +5 (20)
Intense Training (AG)
Level 12
Energy Weapons +8 (30), Barter +10 (30)
Sniper
Level 13
Explosives +6 (30), Melee Weapons +5 (25), Big Guns +4 (30), Medicine +3 (28)
Silent Running
Level 14
Unarmed +5 (30), Speech +6 (31), Melee Weapons +5 (30), Medicine +2 (30)
Life Giver
Level 15
Speech +9 (40), Explosives +9 (39)
Intense Training (AG)
Level 16
Small Guns +1 (65), Energy Weapons +5 (35), Sneak +1 (80), Explosives +1 (40), Medicine +10 (40)
Better Criticals
Level 17
Energy Weapons +5 (40), Barter +13 (43)
Action Boy/Girl
Level 18
Barter +2 (45), Melee Weapons +6 (36), Big Guns +10 (40)
Intense Training (PE)
Level 19
Unarmed +10 (40), Science +4 (55), Melee Weapons +4 (40)
Intense Training (PE)
Level 20
Small Guns +5 (70), Energy Weapons +1 (45), Repair +10 (70), Explosives +1 (45), Big Guns +1 (41)
Grim Reaper's Sprint
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Dream Crusher
Power Armor Training
Wired Reflexes
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