Level 1
ST 8 PE 5 EN 5 CH 6 IN 6 AG 5 LK 5
Speech, Science, and Medicine
Level 2
Science +16 (48)
Intense Training (ST)
Ant Might
Big Book of Science => Science +1 (49)
D.C. Journal of Internal Medicine => Medicine +1 (33)
Nikola Tesla and You => Energy Weapons +1 (16)
D.C. Journal of Internal Medicine => Medicine +1 (34)
Level 3
Science +16 (65)
Intense Training (EN)
Barkskin
Covert Ops
Bobblehead (Strength)
Level 4
Speech +16 (53)
Scoundrel
Pitt Fighter
Big Book of Science => Science +1 (69)
Level 5
Speech +3 (61), Medicine +13 (47)
Scoundrel
Level 6
Medicine +16 (63)
Educated
Power Armor Training
Level 7
Medicine +19 (82)
Toughness
Level 8
Science +1 (75), Medicine +18 (100)
Daddy's Boy/Girl
Level 9
Speech +14 (75), Science +5 (80)
Strong Back
Level 10
Speech +10 (85), Science +9 (89)
Finesse
Level 11
Speech +8 (98), Science +11 (100)
Scoundrel
Level 12
Sneak +17 (32), Speech +2 (100)
Commando
Bobblehead (Endurance)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Sneak)
Level 13
Sneak +10 (52), Barter +10 (52)
Life Giver
Level 14
Sneak +10 (62), Barter +10 (62)
Cyborg
Level 15
Sneak +10 (72), Barter +10 (72)
Adamantium Skeleton
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Wired Reflexes
Level 16
Sneak +10 (84), Barter +10 (84)
Action Boy/Girl
Level 17
Sneak +10 (94), Barter +10 (94)
Better Criticals
Level 18
Sneak +6 (100), Repair +8 (52), Barter +6 (100)
Tag! (Repair)
Level 19
Repair +20 (72)
Thief
Level 20
Repair +20 (92)
Sniper
Level 21
Lockpick +2 (37), Repair +8 (100), Explosives +10 (42)
Little Leaguer
Level 22
Lockpick +13 (50), Explosives +7 (49)
Light Step
Level 23
Explosives +20 (74)
Little Leaguer
Level 24
Explosives +20 (99)
Little Leaguer
Level 25
Lockpick +19 (71), Explosives +1 (100)
Intense Training (PE)
Level 26
Lockpick +20 (91)
Size Matters
Level 27
Lockpick +9 (100), Melee Weapons +10 (60), Big Guns +1 (60)
Size Matters
Level 28
Melee Weapons +20 (80)
Size Matters
Level 29
Melee Weapons +20 (100)
Intense Training (EN)
Level 30
Small Guns +10 (41), Energy Weapons +5 (46), Unarmed +2 (34), Big Guns +3 (81)
Intense Training (LK)