Strength
6
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
3
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
13
 
Barter
14
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
10
 
Melee Weapons
31
 
Repair
25
 
Science
10
 
Small Guns
22
 
Sneak
22
 
Speech
14
 
Unarmed
14
 
Level 1
ST 6 PE 8 EN 5 CH 5 IN 3 AG 9 LK 4
Lockpick, Repair, and Melee Weapons
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