Level 1
ST 5 PE 5 EN 4 CH 4 IN 9 AG 7 LK 6
Energy Weapons, Repair, Unarmed
Ant Might
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Rad Regeneration
Level 2
Energy Weapons +10 (43), Unarmed +10 (41)
Intense Training (AG)
Level 3
Energy Weapons +13 (56), Lockpick +7 (25)
Intense Training (ST)
Level 4
Unarmed +9 (50), Sneak +11 (35)
Educated
Level 5
Unarmed +10 (60), Science +13 (39)
Iron Fist
Level 6
Energy Weapons +13 (69), Unarmed +10 (70)
Toughness
Level 7
Lockpick +13 (38), Sneak +10 (45)
Iron Fist
Level 8
Lockpick +12 (50), Repair +9 (50), Science +1 (40), Medicine +1 (27)
Commando
Level 9
Science +20 (60), Medicine +3 (30)
Iron Fist
Level 10
Medicine +23 (53)
Finesse
Level 11
Speech +16 (32), Medicine +7 (60)
Mysterious Stranger
Level 12
Lockpick +18 (68), Sneak +5 (60)
Silent Running
Level 13
Energy Weapons +1 (70), Lockpick +7 (75), Science +15 (75)
Cannibal
Level 14
Sneak +23 (83)
Cyborg
Level 15
Lockpick +10 (85), Repair +3 (53), Science +10 (85)
Chemist
Level 16
Speech +23 (55)
Better Criticals
Bobblehead (Unarmed)
Level 17
Energy Weapons +5 (85), Unarmed +5 (85), Repair +13 (66)
Chem Resistant
Level 18
Lockpick +5 (90), Repair +13 (79), Science +5 (90)
Paralyzing Palm
Pugilism Illustrated => Unarmed +1 (86)
Level 19
Lockpick +10 (100), Repair +3 (82), Science +10 (100)
Action Boy/Girl
Level 20
Melee Weapons +23 (45)
Grim Reaper's Sprint