Strength
4
 
Perception
7
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
5
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
51
 
Lockpick
32
 
Medicine
36
 
Melee Weapons
11
 
Repair
26
 
Science
21
 
Small Guns
26
 
Sneak
21
 
Speech
5
 
Unarmed
21
 
Gun Nut
Level 1
ST 4 PE 7 EN 9 CH 1 IN 9 AG 9 LK 1
Lockpick, Explosives, and Medicine
Level 2
Explosives +19 (51)
Gun Nut
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