Strength
4
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.0
 
Skill Points
22
 
Barter
27
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
27
 
Medicine
45
 
Melee Weapons
15
 
Repair
50
 
Science
30
 
Small Guns
49
 
Sneak
15
 
Speech
41
 
Unarmed
21
 
Educated
Gun Nut (2)
Swift Learner
Level 1
ST 4 PE 5 EN 7 CH 1 IN 9 AG 4 LK 10
Medicine, Repair, and Small Guns
Level 2
Speech +14 (23), Science +5 (30)
Swift Learner
Level 3
Small Guns +5 (40), Barter +9 (18), Medicine +5 (45)
Gun Nut
Level 4
Lockpick +10 (27), Speech +9 (32)
Educated
Level 5
Small Guns +4 (49), Speech +9 (41), Barter +9 (27)
Gun Nut
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