Strength
10
 
Perception
8
 
Endurance
9
 
Charisma
3
 
Intelligence
8
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
370
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
22
 
Big Guns
45
 
Energy Weapons
22
 
Explosives
42
 
Lockpick
55
 
Medicine
32
 
Melee Weapons
50
 
Repair
45
 
Science
50
 
Small Guns
33
 
Sneak
49
 
Speech
22
 
Unarmed
52
 
Covert Ops
Educated
Intense Training (6)
Iron Fist
Swift Learner
Wired Reflexes
Level 1
ST 7 PE 7 EN 7 CH 2 IN 6 AG 4 LK 7
Lockpick, Science, and Big Guns
Level 2
Sneak +13 (27), Lockpick +1 (36), Science +1 (34), Big Guns +1 (36)
Swift Learner
Level 3
Sneak +2 (29), Lockpick +2 (38), Repair +10 (30), Science +2 (38)
Intense Training (IN)
Bobblehead (Lockpick)
Level 4
Sneak +6 (35), Small Guns +6 (20), Science +4 (42), Big Guns +1 (37)
Educated
Level 5
Unarmed +10 (30), Melee Weapons +3 (23), Medicine +7 (27)
Intense Training (AG)
Level 6
Speech +10 (20), Explosives +8 (28), Medicine +2 (29)
Intense Training (AG)
Covert Ops
Wired Reflexes
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (39)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 7
Small Guns +4 (33), Repair +1 (33), Explosives +12 (40), Science +2 (49), Big Guns +2 (41)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Barter)
Bobblehead (Endurance)
Level 8
Unarmed +18 (52), Repair +2 (35), Science +1 (50)
Intense Training (EN)
Level 9
Sneak +8 (49), Lockpick +2 (55), Melee Weapons +10 (39), Medicine +1 (32)
Intense Training (ST)
Level 10
Repair +10 (45), Melee Weapons +11 (50)
Iron Fist
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