Strength
9
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
7
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
6
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
33
 
Melee Weapons
22
 
Repair
18
 
Science
18
 
Small Guns
37
 
Sneak
22
 
Speech
6
 
Unarmed
16
 
Level 1
ST 9 PE 5 EN 6 CH 1 IN 7 AG 9 LK 3
Small Guns, Lockpick, and Medicine
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