Strength
3
 
Perception
7
 
Endurance
4
 
Charisma
7
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
20
 
Big Guns
13
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
22
 
Medicine
18
 
Melee Weapons
11
 
Repair
27
 
Science
17
 
Small Guns
45
 
Sneak
21
 
Speech
40
 
Unarmed
13
 
Gun Nut
Swift Learner
Level 1
ST 3 PE 7 EN 4 CH 7 IN 6 AG 8 LK 5
Energy Weapons, Small Guns, and Speech
Level 2
Small Guns +4 (45), Energy Weapons +2 (36), Speech +2 (36), Repair +5 (27), Explosives +1 (20), Barter +1 (20), Medicine +1 (18)
Gun Nut
Level 3
Energy Weapons +4 (40), Lockpick +3 (22), Speech +4 (40), Explosives +5 (25)
Swift Learner
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