Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
3
 
Intelligence
10
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
40
 
Big Guns
18
 
Energy Weapons
35
 
Explosives
14
 
Lockpick
20
 
Medicine
50
 
Melee Weapons
18
 
Repair
50
 
Science
60
 
Small Guns
20
 
Sneak
15
 
Speech
15
 
Unarmed
20
 
Comprehension
Educated
Swift Learner (3)
Level 1
ST 7 PE 5 EN 7 CH 3 IN 10 AG 5 LK 3
Science, Repair, and Energy Weapons
Level 2
Small Guns +1 (15), Energy Weapons +1 (30), Repair +1 (40), Barter +10 (20), Science +1 (40), Medicine +6 (30)
Swift Learner
Big Book of Science => Science +1 (41)
Level 3
Small Guns +5 (20), Repair +5 (45), Barter +5 (25), Medicine +5 (35)
Swift Learner
Level 4
Energy Weapons +5 (35), Repair +5 (50), Barter +5 (30), Medicine +5 (40)
Educated
Big Book of Science => Science +1 (42)
Level 5
Lockpick +1 (15), Speech +5 (15), Barter +5 (35), Science +7 (49), Medicine +5 (45)
Comprehension
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Level 6
Sneak +1 (15), Lockpick +5 (20), Unarmed +2 (20), Barter +5 (40), Science +5 (60), Medicine +5 (50)
Swift Learner
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