Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
40
 
Lockpick
15
 
Medicine
27
 
Melee Weapons
17
 
Repair
52
 
Science
20
 
Small Guns
54
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Gun Nut (2)
Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 6 LK 6
Explosives, Repair, and Small Guns
Level 2
Small Guns +6 (43), Repair +5 (42), Explosives +5 (35)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +6 (54), Repair +5 (52), Explosives +5 (40)
Gun Nut
Big Book of Science => Science +1 (18)
Big Book of Science => Science +1 (19)
Big Book of Science => Science +1 (20)
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