Level 1
ST 5 PE 6 EN 6 CH 5 IN 5 AG 7 LK 6
Energy Weapons, Small Guns, and Melee Weapons
Level 2
Energy Weapons +8 (40), Lockpick +3 (20), Speech +2 (17), Medicine +2 (17)
Gun Nut
Bobblehead (Energy Weapons)
Xenotech Expert
Power Armor Training
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (18)
Level 3
Sneak +1 (20), Small Guns +1 (45), Explosives +3 (20), Medicine +8 (25), Big Guns +2 (20)
Gun Nut
Level 4
Unarmed +3 (20), Speech +3 (25), Barter +5 (25), Science +4 (19)
Scoundrel
Level 5
Small Guns +5 (50), Barter +4 (29), Science +1 (20), Medicine +5 (30)
Educated
Level 6
Lockpick +10 (30), Medicine +8 (38)
Toughness
Level 7
Energy Weapons +5 (55), Speech +5 (30), Repair +5 (30), Barter +1 (30), Medicine +2 (40)
Bloody Mess
Level 8
Energy Weapons +5 (60), Science +3 (23), Big Guns +10 (45)
Size Matters
Level 9
Energy Weapons +10 (70), Science +3 (26), Big Guns +5 (50)
Impartial Mediation
Level 10
Energy Weapons +10 (80), Science +4 (30), Melee Weapons +4 (34)
Mysterious Stranger
Level 11
Energy Weapons +18 (98)
Finesse
Level 12
Energy Weapons +2 (100), Big Guns +16 (66)
Life Giver
Level 13
Big Guns +18 (84)
Here and Now
Level 14
Medicine +2 (47), Big Guns +16 (100)
Daddy's Boy/Girl
Level 15
Medicine +18 (65)
Adamantium Skeleton
Level 16
Medicine +18 (83)
Action Boy/Girl
Level 17
Small Guns +1 (51), Medicine +17 (100)
Better Criticals
Level 18
Small Guns +18 (69)
Concentrated Fire
Level 19
Small Guns +18 (87)
Chem Resistant
Level 20
Small Guns +13 (100), Barter +5 (35)
Grim Reaper's Sprint
Level 21
Barter +18 (53)
Explorer
Level 22
Barter +18 (71)
Deep Sleep
Level 23
Barter +18 (89)
Puppies!