Strength
4
 
Perception
7
 
Endurance
9
 
Charisma
3
 
Intelligence
8
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
190
 
Critical Chance
13%
 
Dmg Resist
28%
 
Hit Points
470
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
45
 
Big Guns
27
 
Energy Weapons
30
 
Explosives
20
 
Lockpick
77
 
Medicine
60
 
Melee Weapons
80
 
Repair
60
 
Science
75
 
Small Guns
50
 
Sneak
80
 
Speech
65
 
Unarmed
70
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Chemist
Comprehension
Cyborg
Fast Metabolism
Finesse
Intense Training (4)
Iron Fist (3)
Lawbringer
Ninja
Paralyzing Palm
Pitt Fighter
Silent Running
Toughness
Wired Reflexes
Level 1
ST 3 PE 5 EN 8 CH 3 IN 7 AG 6 LK 8
Unarmed, Speech, Lockpick
Bobblehead (Medicine)
Level 2
Unarmed +3 (40), Speech +3 (30), Sneak +1 (21), Repair +5 (25), Science +5 (25)
Intense Training (AG)
Level 3
Sneak +4 (27), Repair +5 (30), Science +5 (30), Melee Weapons +3 (15)
Intense Training (AG)
Bobblehead (Strength)
Level 4
Lockpick +4 (35), Sneak +3 (30), Science +5 (35), Melee Weapons +5 (22)
Iron Fist
Level 5
Lockpick +5 (40), Science +5 (40), Melee Weapons +7 (29)
Iron Fist
Level 6
Small Guns +3 (25), Lockpick +5 (45), Unarmed +3 (43), Science +5 (45), Melee Weapons +1 (30)
Iron Fist
Level 7
Lockpick +5 (50), Unarmed +2 (45), Sneak +5 (35), Science +5 (50)
Toughness
Level 8
Unarmed +2 (47), Speech +5 (35), Sneak +5 (40), Medicine +5 (35)
Comprehension
Level 9
Small Guns +1 (26), Unarmed +3 (52), Speech +5 (40), Big Guns +3 (27), Medicine +5 (40)
Intense Training (EN)
Bobblehead (Intelligence)
Level 10
Unarmed +2 (54), Repair +3 (35), Melee Weapons +10 (40), Medicine +3 (45)
Finesse
Level 11
Small Guns +4 (32), Unarmed +1 (55), Sneak +5 (47), Science +3 (55), Medicine +5 (50)
Intense Training (AG)
Bobblehead (Perception)
Level 12
Speech +5 (45), Sneak +3 (60), Repair +5 (40), Melee Weapons +5 (45)
Silent Running
Level 13
Speech +3 (48), Science +5 (60), Melee Weapons +5 (50), Medicine +5 (55)
Fast Metabolism
Level 14
Unarmed +1 (56), Speech +2 (50), Repair +10 (50), Medicine +5 (60)
Cyborg
Level 15
Small Guns +1 (33), Lockpick +3 (55), Unarmed +4 (60), Melee Weapons +10 (60)
Lawbringer
Level 16
Small Guns +2 (35), Lockpick +6 (61), Melee Weapons +10 (70)
Better Criticals
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Level 17
Lockpick +4 (65), Speech +5 (55), Sneak +5 (65), Science +4 (64)
Action Boy/Girl
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Repair)
Level 18
Small Guns +5 (40), Sneak +5 (80), Barter +7 (19), Science +1 (75)
Paralyzing Palm
Level 19
Barter +18 (37)
Chemist
Level 20
Small Guns +10 (50), Barter +8 (45)
Ninja
Ant Sight
Wired Reflexes
Pitt Fighter
Barkskin
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