Strength
1
 
Perception
8
 
Endurance
2
 
Charisma
8
 
Intelligence
10
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
22
 
Big Guns
10
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
41
 
Melee Weapons
8
 
Repair
26
 
Science
41
 
Small Guns
14
 
Sneak
14
 
Speech
22
 
Unarmed
10
 
Level 1
ST 1 PE 8 EN 2 CH 8 IN 10 AG 4 LK 7
Medicine, Science, and Energy Weapons
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