Level 1
ST 3 PE 6 EN 7 CH 6 IN 4 AG 8 LK 6
Barter, Repair, and Science
Level 2
Barter +14 (46)
Swift Learner
Level 3
Barter +4 (50), Big Guns +10 (29)
Swift Learner
Level 4
Big Guns +14 (43)
Educated
Level 5
Energy Weapons +10 (27), Big Guns +7 (50)
Comprehension
Level 6
Energy Weapons +17 (44)
Swift Learner
Level 7
Energy Weapons +6 (50), Explosives +11 (28)
Fortune Finder
Level 8
Explosives +17 (45)
Scrounger
Level 9
Lockpick +2 (19), Explosives +15 (60)
Toughness
Level 10
Science +17 (45)
Mysterious Stranger
Level 11
Small Guns +2 (23), Science +15 (60)
Rad Resistance
Level 12
Small Guns +7 (30), Lockpick +10 (29)
Pyromaniac
Level 13
Lockpick +17 (46)
Fast Metabolism
Level 14
Lockpick +4 (50), Medicine +13 (26)
Adamantium Skeleton
Level 15
Medicine +17 (43)
Sniper
Level 16
Melee Weapons +10 (21), Medicine +7 (50)
Action Boy/Girl
Level 17
Melee Weapons +17 (38)
Better Criticals
Level 18
Repair +5 (33), Melee Weapons +12 (50)
Bloody Mess
Level 19
Repair +17 (50)
Light Step
Level 20
Small Guns +17 (47)
Grim Reaper's Sprint
Level 21
Sneak +14 (35), Small Guns +3 (50)
Explorer
Level 22
Sneak +15 (50), Speech +2 (19)
Demolition Expert
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Level 23
Speech +17 (36)
Master Trader
Level 24
Unarmed +3 (22), Speech +14 (50)
No Weaknesses
Level 25
Unarmed +18 (40)
Demolition Expert
Level 26
Unarmed +10 (50), Repair +8 (60)
Nerves of Steel
Level 27
Unarmed +10 (60), Speech +8 (58)
Strong Back
Level 28
Sneak +10 (60), Small Guns +6 (56), Speech +2 (60)
Rad Absorption
Level 29
Small Guns +4 (60), Energy Weapons +2 (52), Lockpick +2 (52), Melee Weapons +6 (60), Medicine +1 (53), Big Guns +3 (53)
Rad Tolerance
Level 30
Sneak +3 (67), Small Guns +3 (67), Lockpick +6 (66), Barter +2 (70), Medicine +3 (66), Big Guns +1 (60)
Almost Perfect
Bobblehead (Strength)