Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
40
 
Science
100
 
Small Guns
53
 
Sneak
51
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Animal Friend (2)
Ant Might
Booster Shot
Cyborg
Educated
Fast Metabolism
Grim Reaper's Sprint
Hematophage
Intense Training
Iron Fist (3)
Lawbringer
Life Giver
Master Trader
Nerd Rage!
Paralyzing Palm
Puppies!
Rad Absorption
Rad Regeneration
Rad Resistance
Scoundrel (3)
Size Matters
Swift Learner (3)
Tag!
Warmonger
Wired Reflexes
Level 1
ST 3 PE 2 EN 9 CH 6 IN 9 AG 2 LK 9
Unarmed, Speech, and Medicine
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Science)
Level 2
Speech +4 (50), Repair +3 (30), Explosives +12 (25), Barter +1 (22)
Swift Learner
Level 3
Unarmed +8 (60), Barter +8 (30), Science +1 (38), Medicine +3 (55)
Swift Learner
Level 4
Barter +10 (40), Science +10 (48)
Educated
Level 5
Speech +1 (51), Barter +15 (55), Science +7 (55)
Swift Learner
Level 6
Speech +9 (60), Barter +4 (59), Science +5 (60), Medicine +5 (60)
Iron Fist
Level 7
Unarmed +5 (65), Speech +5 (70), Barter +6 (70), Science +2 (62), Medicine +5 (65)
Scoundrel
Level 8
Unarmed +10 (75), Science +8 (70), Medicine +5 (70)
Scoundrel
Level 9
Unarmed +5 (80), Speech +5 (85), Barter +3 (83), Science +5 (75), Medicine +5 (75)
Scoundrel
Level 10
Unarmed +10 (90), Speech +5 (90), Barter +7 (90), Medicine +1 (76)
Nerd Rage!
Level 11
Science +15 (90), Medicine +8 (84)
Iron Fist
Level 12
Speech +5 (95), Science +10 (100), Medicine +8 (92)
Life Giver
Level 13
Speech +5 (100), Barter +10 (100), Medicine +8 (100)
Fast Metabolism
Level 14
Lockpick +18 (31), Unarmed +5 (95)
Iron Fist
Level 15
Small Guns +2 (15), Energy Weapons +2 (15), Lockpick +9 (40), Unarmed +5 (100), Melee Weapons +5 (20)
Master Trader
Level 16
Sneak +2 (15), Lockpick +18 (73), Big Guns +3 (30)
Tag! (Lockpick)
Level 17
Lockpick +23 (96)
Cyborg
Level 18
Lockpick +4 (100), Melee Weapons +19 (39)
Paralyzing Palm
Level 19
Explosives +10 (35), Melee Weapons +13 (52)
Lawbringer
Level 20
Explosives +15 (50), Melee Weapons +8 (60)
Grim Reaper's Sprint
Level 21
Explosives +3 (53), Melee Weapons +20 (80)
Adamantium Skeleton
Level 22
Explosives +3 (56), Melee Weapons +20 (100)
Animal Friend
Level 23
Explosives +23 (79)
Puppies!
Level 24
Energy Weapons +2 (27), Explosives +21 (100)
Animal Friend
Level 25
Energy Weapons +23 (50)
Intense Training (CH)
Level 26
Small Guns +3 (18), Big Guns +20 (50)
Warmonger
Level 27
Sneak +11 (26), Small Guns +12 (30)
Rad Resistance
Level 28
Energy Weapons +3 (53), Big Guns +20 (70)
Rad Absorption
Level 29
Energy Weapons +7 (60), Big Guns +16 (100)
Size Matters
Level 30
Sneak +3 (41), Energy Weapons +20 (92)
Almost Perfect
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Ant Might
Wired Reflexes
Rad Regeneration
Hematophage
Booster Shot
Paradise Lost => Speech +1 (100)
Guns and Bullets => Small Guns +1 (53)
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